NBA 2K25 Review, a Look into the Newest Installment in the Nba2k Franchise
NBA 2K25 has reinvented the basetball game genre. With new improvements to movement and the inlcusion of ProPlay, makes the game feel more realistic than ever. ProPlay takes actual moves performed by NBA players in real life, and tracks them to be animiated by the developers and inserted into the game so that a player like Steph Curry, moves and acts the same as Steph Curry would in real life. There are over 9,000 new ProPlay animations as compared to the last 2k title, and a brand new City for MyCarrer players. 2k took feedback from players last year who said The City was too large and scaled it back to less than a quater of the size. To me, the samller city feels amazing and is really quick easy to get around. One thing I didn't like was the micro-transactions. This is something NBA 2k has struggled with for a long time. In order to uprgrade your player, you have to spend upwards of $50 just to get your player to a 90 overall (the max cap is 99 overall and the ammount of VC needed for that is $100!). I enjoy NBA 2k25, but the ammount of money to spend on new builds is way too much considering the game is already $70 to start out. I give NBA 2k25 6 stars out of 10. If there was less money involved, it could easily be one of the better 2k games in the franchise, however, $170 for the game and a single build is not worth the price for any game on the market, let alone a basketball game that has been the same since 2k22.